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PC drift simulator Unreal Engine 5 In development

Not just a game.PureSidewaysAdrenaline.

Competitive drift battles with ultra-real physics, wild weather shifts and door-to-door multiplayer chaos.

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01 / Physics

Hyper-realdrift physics

Every throttle tap, steering flick, and brake squeeze feels real. The cars don’t float. They fight back.

You’ll feel the weight, the grip, the snap of oversteer like you’re behind the wheel. Custom vehicle and tire physics, tuned on wheels with force feedback and on gamepads.

Replay · 0.6× slow-mo

02 / Weather

Dynamic world.Real consequences.

Snow, rain, sun, fog. You name it, you drift in it. Seasons change. Roads freeze. Grip vanishes. Your car doesn’t just look wet, it drives wet. Weather isn’t cosmetic. It’s your toughest opponent.

Try it

Grip 62%

Standing water on the clipping points.

Brake earlier, commit later. Spray from the leader hides the line you were aiming for.

03 / Modes

Playyour way

Jump in for a quick 15-minute battle or lose yourself for hours in deep tournaments. Whether you’re a casual player or a hardcore competitor, I’m building a game that respects your time and playstyle.

Leader and chaser at a cone in low golden light

15 minutes

Quick Battle

Random track, random layout, one opponent door to door. Jump in, get sideways, get out.

Done
Low angle on a tandem pair in the rain

Hours

Tournament

Brackets, ranked ELO and seasonal championships. Lose yourself in it.

Planned

04 / Community

Built for drifters.Fueled by their community.

Most studios build behind closed doors. My garage is wide open.

Discord is a direct line to me and the development process. No layers of community managers. You talk, I listen. Regular polls and dedicated feedback channels cover everything from physics tweaks to future car models.

The roadmap whiteboard in the garage: Foundation Built, In Development, Future Vision
The whiteboard in the garage. See the live roadmap →

05 / News

Latest news& devlogs

Explore all updates
Overhead replay camera following a teal tandem pair along a yellow wall
Devlog · 5 min read

Devlog #2: Building Endless Tracks with Procedural Tools

The community has spoken! In this devlog, I give a behind-the-scenes look at the procedural system I've built to solve content fatigue and create a constant stream of new layouts for World of Drift.

Teal leader and chaser drifting door to door past a yellow wall on a sunny day
Devlog · 2 min read

Devlog #1: A First Look at World of Drift

After a long period of focused development, I'm excited to share the first official look at the core experience of World of Drift.

The World of Drift garage, with the teal car on the floor under the skylights and two cars on lifts
Behind the scenes · 1 min read

Welcome to the Workshop

An inside look at the design and philosophy behind your personal workshop, the place where every drift journey begins.

06 / Features

Featuresat a glance

01

Next-level replay & creator tools

Built for the drift stars and the highlight hunters. Switch cameras, tweak the FOV, choose your angles, and drop that slow-mo magic. It’s your ride, your style, your cinematic masterpiece.

Bonus: everything’s made to share fast.

Drone camera · replay

02

Deep customization

My vision for the future. Tune every aspect of your car’s performance, visuals and sounds. Pick a part on the car to look closer.

In progress
The World of Drift garage, teal car in a shaft of skylight

01 / Performance

Unlock parts through the tech tree and progress through the vehicle tiers. A vertical slice of the upgrade system is in development.

03

Door-to-door battles

It’s not just about the perfect line, it’s about dominating it. Challenge drifters from around the world in intense online battles where proximity and pressure are everything.

Scored per zone on speed, angle and proximity.

Battle resultsSample run · 5 zones

Speed

87.4

  1. Z182
  2. Z291
  3. Z388
  4. Z485
  5. Z590

Angle

92.1

  1. Z195
  2. Z289
  3. Z394
  4. Z490
  5. Z592

Proximity

78.6

  1. Z170
  2. Z284
  3. Z381
  4. Z476
  5. Z580

07 / Discord

Join thepit crew.

  • 01Direct accessNo community managers in between. You talk to the developer.
  • 02Polls that shape the gameYou pick devlog topics, and weigh in on everything from physics tweaks to future cars.
  • 03First playtestsPlaytest and beta invites go to the Discord first.
  • 04Kickstarter newsThe launch date and backer tiers land there before anywhere else.

From the server

  • PollYou picked the topicThe Discord vote asked for a technical deep dive into the procedural track tools. DevlogRead it →
  • NewsFirst look inside the garageA tour of the workshop where every build starts, and the home of the deep customization system.Read it →

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